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    Orpheus: Guardians of the Vail


    Kaede Shoshi

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    Join date : 2012-05-14

    Orpheus: Guardians of the Vail

    Post by Kaede Shoshi on Thu May 17, 2012 6:48 am


    Holder to the seat of Prime:

    Seer to the Throne and harbinger to the seat of Prime:

    The eight Arcana









    Stamina: 100
    Speed: 125
    Power: 75
    Reiryoku: 100

    Soul King

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    Join date : 2012-03-09
    Age : 23

    Re: Orpheus: Guardians of the Vail

    Post by Soul King on Thu Aug 02, 2012 9:30 am

    The Spiritual Vampires

    The Bounts (バウント, Baunto) are a group of Humans that live by consuming Human souls (Pluses), as well as Shinigami and Quincy souls which potentially increases their abilities.

    Bounts are living beings similar to the Quincy, the difference being they have a special component that is encompassed by a Human soul. Bounts have the unique ability to absorb Human souls, making them their own. It is as a result of this ability, that have named Bounts at various times in Human history as "vampires". As the accidental creations of a Shinigami scientist, they were once affiliated with Soul Society. Currently the Bounts in general are only a small tribe of beings from what they once were. Due to their circumstance they are neither affiliated with Soul Society nor the living world, they are pariahs, accepted in neither dimension.The natural abilities they possess due to their unique creation differentiate them from normal Humans and even Quincy.

    The Bounts were created centuries ago as the accidental result of an explosion during an experiment by the predecessor to the Shinigami Research and Development Institute. The experiment was an attempt to develop eternal life using the already slow-aging Shinigami souls as the base, but the materials used in the experiment crossed with the development of souls in the real world and led to the creation of a new spiritually-active Human race, the Bounts.The Bount souls were scattered about the world, giving rise to a new race that never aged after reaching their twenties or thirties. They were generally treated as outcasts due to the fact that they did not age.

    The Bounts have seen a decline in their race, once thought to be extinct, but there are a couple that still lives among the 5 realms. They remain secluded, and it is seldom that they ever show or expose themselves to other spiritual beings.

    The Bounts Power

    Life Source: The Bounts' inability to age is a product of how they survive: consuming Human, Shinigami, Hollows and Quincy souls which potentially increases their abilities. This also seems to make them infertile, as only an handful of Bounts, had the ability to reproduce out of the entire species. Normally, Bounts consume human souls that have already died.

    Dolls (ドール, dōru) are the Bount equivalent of a Shinigami Zanpakutō. Like a Zanpakutō, a doll is its creator's power given physical form. Also like a Zanpakutō, a doll's personality is much like its creator's, though the dolls seem to have more personality variation than the Zanpakutō spirits seen thus far.

    The main difference between a doll and a Zanpakutō is how they operate. Unlike a Zanpakutō, whose personality is generally dormant except when the Shinigami wishes to speak to them, a doll's personality is always dominant. Dolls are self-sufficient when released, though they can easily be resealed. The Bount's ability to control their doll is largely based on their individual power and relationship with the doll. Moreover, if either the doll or its Bount partner sustains severe damage in a battle, the Bount may lose control over his doll, depending on the amount of damage dealt. If a doll is injured, it will simply return itself to its sealed state. However, should its master be injured, the doll may go berserk and kill its master. A doll may also kill a Bount who is not powerful enough to contain it. Like a Zanpakutō, dolls are generally sealed into an object and released as necessary. The object varies greatly from person to person and is often an expression of the doll's abilities. In order to call upon a Bount's doll, the phrase "Zeige Dich" is said, which is a German phrase meaning "Show yourself."

    To summon a doll, a Bount needs to undergo a ritual where they chant an incantation. The ritual includes sulfur, phosphorus, carbon, water, fat, magnesium and lime (the ingredients of the human body). When a doll is summoned, it is small in size and power, but grows as the Bount's power grows.

    Spiritual Power Levels:

    This level of spiritual power corresponds to those possessing an average level of spiritual power. This level of power is common among those of significant spiritual awareness and may even possess powers of their own but the power levels can vary among individuals. This is also a common level of power for a low ranking seated and non seated members of the Gotei 13 or lesser power individuals. The spiritual power levels was put in place to remind everyone that despite wanting to be fair. Not every single Rper will be on the same level of power, and should keep this in mind when Role Playing. It is also expected of Upper tier characters not to take advantage of this and abuse their powers.

    Average Spiritual Pressure: Those with an average amount of spiritual energy are those of lower rank, such as 4th seat to unseated, lower level Arrancar etc. However, based on rank, certain individuals may possess a slightly higher level of spiritual energy, despite being of a lower rank. {A 4th seat Spiritual Energy is expected to be higher compared to that of a 5th to unseated Shinigami}

    High Spiritual Pressure: This level of spiritual power corresponds to those possessing an above average amount of spiritual power, which is finely controlled. This level of spiritual power is common amongst those of an average lieutenant rank and high ranked seated officers. Fraccions and such are also covered under this section.

    Great Spiritual Pressure: This level of spiritual power corresponds to those possessing a large amount of spiritual power which is finely controlled. This level of spiritual power is common amongst those of an average Captain rank. Lieutenants/3rd Seats that have a Greater Bankai can be considered average Captain Level, though a Captain will always have the edge when it comes to spiritual pressure.

    Immense Spiritual Pressure: This level of spiritual power corresponds to those possessing an enormous amount of spiritual power which is finely controlled. This level of spiritual power is reflected in its ability to enhance a user during combat as well as its ability to affect the surrounding environment on a controlled level, allowing the wielder to use it in combat to startling degrees. This covers Captains, Espada and other Upper Tier characters. While some races may not exert a lot of Spiritual Pressure, it shows just how much they can withstand.

    Rank Up Requirement: The idea of advancing through the ranks is always a wonderful prospect. However, being given the title of Espada or a similar title in rank, doesn't automatically gives the power of those of that rank. This means, your Eminence and Forte must be on par with that of an upper tier character, in order to be considered on the same level. Mid Tier wanting to advance must have the following Eminence attributes: 1 Mastery, 1 Expert and 2 Practitioner or 1 Mastery and 2 Expert.

    The Bounto Ranks

    The Bounto Ranks


    Lord of all Bounto: Felix Salvador

    Lord of all Bounto: The Lord of all Bounto rules the Bounto race with an iron fist. There is no such thing as democracy among them, and the Lord's word is law. This person is captain level and perhaps even stronger than ordinary captains.

    The Bishop:

    The Bishop: The Bishop is incredibly strong and is second only to the Lord. The Bishop is among the best of the best and the only being that is possibly stronger would be the Lord, though it is possible that he may be even stronger. What may be even more terrifying is his great loyalty to his own kind and that he would die before selling out his race.

    The Rook:

    The Rook: The Rook is traditionally the youngest of the Leaders, but captain level, nevertheless. The Rook is the protector of the Bountou and commander of their collective forces.

    The Knights:

    The Knight consist of four regular Bounto. Regular, at least, compared to their masters. Two shall be assigned to the Lord, and one each assigned to the Bishop and the Rook. They are very impressive combatants, and only their masters would be able to incapacitate them without any trouble. Slightly stronger then vice captains.

    Bountou spiritual stat:

    Spiritual Maestro: Bounts that are spiritual Maestros can absorb the souls of their opponents/victims from different races in order to gain new abilities. For a Bounto to be able to use Shinigami abilities, this only covers Kido. They must have absorbed at least 6 Visored/ Shinigami. By doing this, they can utilize up to level 75 Kido spells. However, they cannot utilize Kido techniques that their victims had no knowledge of. A Bount also needs to absorb at least 5 Arrancar before being capable of using a Cero/Bala. Their Cero will be at an Upper Tier Expert Arrancar’s level and so too will their Bala. Note: Depending on your Doll type, it will be either your doll using these techniques, or you only.

    Bounto: A Bount Spiritual Attributes grants them the ability to defend against certain types of offensive techniques, such as Kido and other form of techniques. The Bounto themselves or their Dolls will be capable of this feat. The Bount is capable of reducing attacks and have them amount to nothing, this only covers certain level of attacks.

      Current date/time is Fri Jan 18, 2019 2:31 pm